November 11, 2026·4 min read

Design for the space, not just the screen

Mike Tedeschi
Mike Tedeschi
Co-Founder
Design for the space, not just the screen

Key Takeaways

  • A screen can look perfect in design and still fail once sun, sound, reach, and foot traffic get a vote.
  • Most on-site problems come down to four things: lighting, sound, height and reach, and traffic.
  • Keep controls in a comfortable reach range—the ADA uses 15 to 48 inches off the floor—and leave room for a wheelchair to roll up.
  • Plan to adjust after launch, setting aside time and costs to adapt as real people interact.

A screen can look perfect in design and still fail. Afternoon sun washes it out. The exhibit next door drowns out the audio. The buttons sit a foot too high for a kid. Nobody stops because it’s right next to the door or poorly positioned in a corner.

The environment it lives in determines if your experience attracts a crowd or sits neglected. In my last post I said the space is part of the interface. Here’s what that means in practice:

What the environment decides

Most of the problems I see on-site come down to four things that you need to consider when designing the interface:

1. Lighting

Windows, skylights, and spotlights cause glare. It changes by the hour and the season. Dark screens show reflections the worst.

What helps: Visit at different times of day. Use anti-glare glass and brighter commercial displays. Test your color choices on the real screen, in the real spot.

2. Sound

Audio bleeds into the next exhibit, or gets lost under crowds, HVAC, and other videos.

What helps: Use directional speakers or handsets. Keep clips short. Always caption, so the story works with the sound off (this is great for everyone, not just for accessibility).

3. Height and reach

Screens get mounted for an average adult. Kids, wheelchair users, and shorter visitors can’t see or reach, especially controls at the top of the screen.

Reach range

A comfortable reach range keeps controls where people can see and use them. The ADA uses 15 to 48 inches off the floor. Kids, wheelchair users, and shorter visitors can’t see or reach controls at the top of a screen mounted for an average adult.

What helps: Keep controls in a comfortable reach range (ADA uses 15 to 48 inches off the floor). Ensure space for a wheelchair to roll up to. Angle screens and put key actions low.

4. Traffic

A screen in a doorway, narrow hallway, or juncture becomes a bottleneck, so people skip it.

What helps: Give people a place to stop, plus room for others to watch. Map how people actually move before you pick a spot. Provide multiple stations so more people can interact.

How to design for the room

  • Go there. Stand where the screen will go. Then stand where people will first see it from. Go back at different times of day and see how the environment changes.
  • Test it in place. Set up your screen and run it in Live mode with Zibit to see how it actually looks before anything is installed. Watch a few strangers use it.
  • Design for six feet, not six inches. Big type, strong contrast, and a clear focal point. People decide from across the room whether to walk over.
  • Test with different people. Invite a spectrum of people to try it out: age, height, varying levels of ability. Learn from what you see and hear.
  • Plan to adjust. You won’t get it all right before launch. Leave room to change text size, contrast, audio, and timing once you see the room in action.

Built to adjust

That last step is crucial, but often overlooked. Once everything is installed, most institutions don’t plan to make adjustments: what’s there on opening day is what gets dismantled ten years later. Changing something usually means a fabricator or a developer making expensive adjustments. So the glare or audio bleed problem just becomes “how it is.”

“Once everything is installed, most institutions don’t plan to make adjustments: what’s there on opening day is what gets dismantled ten years later... So the glare or audio bleed problem just becomes “how it is.””

We built Zibit so you’re not stuck with something unusable or inaccessible. You can tweak text, colors, timing, and content from a browser and push it to every screen in the space at once. Audio can play with synced captions for loud rooms. And built-in analytics and uptime monitoring show whether people are actually using the screen you moved.

Your turn

When did you last stand where your screen is, at the time of day your visitors do? If the answer is “before install,” go this week. What would you change?

Quick answers

What should you consider when designing a screen for a physical space?

Lighting, sound, height and reach, and traffic. The environment decides whether the experience attracts a crowd or sits neglected.

What reach range does the ADA use for controls?

15 to 48 inches off the floor. Screens mounted for an average adult leave kids, wheelchair users, and shorter visitors unable to see or reach controls at the top of the screen.

How do you test a screen before it is installed?

Go to the spot. Stand where the screen will go and where people will first see it, at different times of day. Set the screen up and run it in Live mode with Zibit, then watch a few strangers use it.

Can you change a screen after it is installed?

Yes. With Zibit you can tweak text, colors, timing, and content from a browser and push it to every screen in the space at once, instead of a fabricator or a developer making expensive adjustments.

Be the first to build your own Zibit.